Gamification and Virtual Reality for training and elearning

Gamification and Virtual Reality Being a Trend Setter in eLearning

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Gamification in virtual reality for training could be game-changer technology in the coming years. eLearning provides a gamut of opportunities to work with for fulfilling the requirements of learners in one way or the other.
Adobe Captivate 2019 Virtual Reality Project – A Developer’s Review
How to set your published slide size in articulate storyline

How to Set Your Published Slide Course Resolution in Articulate Storyline?

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Have you ever come across various storyline versions i.e., Storyline…
Articulate Storyline 360: Custom Drag and Drop Interactivity using Variables

Articulate Storyline 360: Custom Drag and Drop Interactivity using Variables

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Of all the interactivities in the online course-ware development,…
Storyline 360 - Best practices of using JavaScript to get Customized Print Result

Storyline 360 – Best practices of using JavaScript to get Custom Print Result

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Though there are vivid authoring tools, Articulate Storyline…
Mobile Learning and Micro Learning

Rejuvenate Your Digital Learning Solutions with Mobile Learning and Microlearning

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Learning proportions of the millennial workforce do matter…
Adobe Captivate 2019 Virtual Reality Project – A Developer’s Review

Adobe Captivate 2019 Smart Video Recording with Automatic Chroma Key Effects

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In the latest release of Adobe Captivate, it has an option…
Adobe Captivate 2019 Virtual Reality Project – A Developer’s Review

Adobe Captivate 2019 Virtual Reality Project – A Developer’s Review

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Adobe Captivate 2019 Virtual Reality one of the top features to maximize the learning outcome and helps to create engaging content. The Adobe Captivate 2019 Virtual Reality project includes scenarios, 2D captivate project for 360 degree learning, adding questions, media, etc
Adobe Captivate 2019 Virtual Reality Project – A Developer’s Review

Customize Device Specific Preview in Adobe Captivate 2017

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In the previous versions of Adobe Captivate, there were breakpoints…