xAPI : xAPI alias Experience API aka Project Tin Can API…
Gamification in virtual reality for training could be game-changer technology in the coming years. eLearning provides a gamut of opportunities to work with for fulfilling the requirements of learners in one way or the other.
Here are the top four eLearning books that every instructional designer or eLearning professional must read. These books include: Book #1: The Gamification of Learning and Instruction: Game-based Methods and Strategies for Training and Education – By Karl M. Kapp, Book #2: Design for How People Learn (Voices that Matter) – By Julie Dirksen Book #3: E-Learning by Design – By William Horton (2nd edition) Book #4: The Accidental Instructional Designer – By Cammy Bean