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Augmented Reality – A New Dawn of Possibilities in Online Training / eLearning

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The concept of augmenting the real world by virtual data has started in late 1970s. In 1990, Augmented Reality (AR) was coined by Tom Caudell. Since then, Augmented Reality has been adopted by few large corporations for visualization and training purposes. In this blog, we will discuss the Five possible areas where you can apply augmented reality to enhance training results. Cost-effectiveness and simplicity of application are the two most important parameters to check in every possibility.
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Are Mobile Learning Apps a Necessity or Just a Fad in Corporate Training?

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Mobile learning or mLearning is being widely used to deliver training at the point of need. Recent statistics on Mobile App Usage reveal that the mobile learning through apps is currently a major means for most of the organizations to reach-out their diverse workforce to provide on demand corporate online training. Introduction of mobile apps in eLearning is trending across the globe irrespective of gender and work-processes. It provides training on the go without internet connection.
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What’s New in Lectora 17?

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Trivantis launched Lectora 17 with new features to develop responsive eLearning courses. In this blog post, we will see What's new in Lectora 17? Lectora 17 is new upgraded version Lectora 16, comes with many exciting features which include Seamless play publish options, Auto-play media on mobile devices, Persisting background audio, BranchTrack Scenario-based simulations, Updated Camtasia and SnagIt versions, SVG rendering of Shapes and buttons and much more.