How To Identify The Articulate Storyline Version in which a course is developed


We often come across a situation in which client shares a course file developed by another e Learning company or developer but don’t have the information on Articulate Storyline version used for development. Here are couple of options to identify Articulate Storyline version in which a e-learning course is developed.

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Random numbers in Articulate Storyline 3

Random numbers in Articulate Storyline 3

Articulate Storyline 3 is one of the highly recommended authoring tool in e-learning industry. Using this tool we can create customized engaging and interactive multi-device e-learning solutions. The flexibility to use JavaScript in Articulate Storyline 3 opens new door to customize things beyond the limits.

We came across a customization requirement from our client in which every time the user visits a slide, a random image need to be displayed. To meet this requirement, we used JavaScript and here is the description of the code.

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Creating Receptive ELearning Courses Is a Necessity


Creating Receptive ELearning Courses

If eLearning courses have to serve the precise purpose of their creation, the courses must be created by taking into account the pragmatic reality and by using the appropriate authoring tools. The application of responsive e-Learning designs is essential here. Only when these points are taken care of in a well-structured manner, the related eLearning courses will become adaptable, thus making the online participants on the ball. The participants must become clued-up, as far as the discussed topics are concerned.

However, for phasing in this possibility, the instructional designers must take due care while designing the e-Learning courses. They must make use of all the available resources including the application of the best authoring tools to develop responsive e-Learning designs. They must also make sure that the created e-Learning courses are amenable and tractable. E-Learning courses must be always created by taking into account the perspective of an online learner. The participants must be able to grasp the gist of the subject with ease. Moreover, the content must be created by considering the pragmatic situation.

Responsive Web Design (RWD)

The time when almost all business organizations were having two forms of websites (one for the desktop and the other one designed for the mobile gadgets) has changed. As the market is overloaded with diverse models of smart phones such as tablets and iPhones, companies will have to shell out a lot of money to create and maintain different types of websites that will go well with each of such devices and the same is not viable. This is the base reason why the notion of ‘Responsive Web Design (RWD)’ cropped up.

The Evolution of Responsive ELearning Design

It was Ethan Marcotte who created the phrase ‘Responsive Web Design’ and that was way back in the year of 2010. The ‘Net Magazine’ projected RWD as one of the topmost designing priorities in 2012 and soon after that, in 2013, ‘Mashable’ declared that RWD will be in ‘full swing’ sooner than 2013. All these predictions and calculations have become true, because, desktops and laptops have become nearly outdated these days and varied types of smart phones have taken their places. Desktops and laptops have become merely an ‘in-office’ item! The need for implementing ‘Responsive Web Design’ is all the more a necessity in the changed scenario. Only when the website is responsive and easily accessible and navigable, customers will prefer to visit the site. Hence, instructional designers must take this matter into account while creating online modules for e-Learning courses.

The Necessity for Creating Responsive E-Learning Design

The key objective of e-Learning courses is to make the participants absolutely aware of the topics discussed. Many of the present generation populace will be using such online study and training programs while on the go or precisely while attending their professional tasks. Hence, instructional designers will have to make use of responsive elearning designs to deliver effective e-Learning programs.

Responsive E-Learning Design is a Necessity These Days

Instructional Designers should consider certain points before moving on to the task designing e-Learning contents.

  • They have to ensure that the design which they are trying to implement can be easily accessed through all mobile platforms.
  • The ‘Learning Management System (LMS)’ which the instructional designers use must be mobile friendly. Thus they can make the connected e-Learning courses popular, which will bring in more clients.
  • They must have deep acumen regarding the topic of e-Learning and the most modern e-Learning designs, particularly about the responsive e-Learning designs. They must also have a solid view regarding the course duration and must form the modules accordingly.
  • They must pick the authoring tools such as ‘Articulate Storyline’, ‘Lectora’, ‘Articulate Studio’, and ‘Captivate’, etc. meticulously.
  • The e-Learning creation should be done in a bespoke manner, so that it matches the actual requirement.
  • It is always advisable to give a synopsis of the course as a separate module.

Indulge Your Online Learners with Gamification


Gamification is an interesting concept put forward by Nick Pelling in the year 2002. So what does Gamification mean? It can be defined in simple terms as the use of machines and the feel of a simple game in order to inspire positive changes in people. It helps awaken the same human instincts that generally inspire the feeling of competition in sports and other such fun activities. The general elements included are the desire for recognition, competition, status, achievement, and altruism.

A simple example of Gamification can be that of Volkswagen. A lottery radar speed camera was installed in their machines which penalized drivers who exceeded speed limits and also awarded a lottery ticket to those who respected the speed limits. The prize for the lottery was funded by the penalised drivers. This resulted in positive changes in drivers and they started to respect speed limits. When changed into a simple game, more people felt inclined to control their speeds.

Blend of E-Learning and Gamification:

This is an interesting concept that can be put into use in the field of e-Learning as well. It can help promote the commitment of the students towards the whole process. Games are known to be very effective in increasing the level of interaction among the people and motivating them to learn. This adds additional benefits to the learning process. Studies have proven that adding a point system helps people become more engaged in the training system.

Motivation through Gamification:

Gamification helps to motivate the online students and this makes them more interested in investing time and effort into the training. According to the John Biggs and Cathering Tang’s Theory:

  • The learning activities included in the online e-Learning process need to be meaningful to the students.
  • Gamification helps as an additional motivation tool for the students to take their training effectively. It challenges them and makes the process even more exciting.
  • Gamification makes sure of the instincts in people to compete against each other. This motivates and encourages them to perform better and initiates positive behaviours.

Gamifying the Online E-Learning Courses

  • Pose Challenges  Take some real life situations and build a learning experience for the students with a higher difficulty level. You need to include a compelling story and a journey of challenges in a typical game.
  • Hero  Make the participants the hero of your story.
  • Offer Points and Rewards  Offer instant feedbacks like in a game. Let them experience consequences for their decisions and understand their progress. You could also add badges, coins, medals, treasures and such rewards.
  • Set Out Rules for the Game – Explain the whole concept and set out the rules of the game before you begin. The participants need to be thorough about the means to earn reward points.

Gamification can be an excellent feature in your online e-Learning sessions. This increases the passion for learning and helps your students perform better.

Mobile Learning Courses Must Be Designed Meticulously

Mobile Learning Courses

The Emergence of Mlearning

The influx of personal mobile gadgets like smartphones, iPads, and tablets, as well as the emergence of compatible operating systems such as Android, iOS, Windows Phone, BlackBerry, Firefox OS, etc has influenced the e-Learning field considerably. As a result, Mlearning has become a reality in our time. Of late, ‘desktops’ are mainly meant for ‘in-office’ purposes. Moreover, such small gadgets are easy to carry and will also facilitate easy web surfing while on the go. The majority of the present-day population prefers the handiness and compactness of cell phones and tablets over the immobility of desktops. Besides, the major search engine ‘Google’ has already announced their preference for mobile-friendly websites. This move is exactly in line with the prevailing penchant of the modern internet users. If instructional designers neglect these practically observable facts and create e-Learning courses that are functional only on desktops, for sure, the created courses will fail to attract the attention of customers.

Points to Reckon While Developing Mobile Learning Courses

Designers will have to take double care while developing mobile learning courses. The content must be presented in an ‘easy flow’ manner; in short, the process of learning must not become a backbreaking task to the program participants. In many of the cases, e-Learning participants may be checking the modules as a reference, or as a guiding text while attending a specific job. In some instances they may be glancing through the content while performing other tasks. The significant matter is that, during all these occasions they will be using smartphones and tablets for surfing. Hence, the Mlearning lessons and the connected illustrations must become completely mobile-friendly and easy to comprehend.

There are some basic points which the instructional designers must keep in mind while creating mobile learning courses. Though the task of designing Mlearning courses is technical by nature, designers must try to blend the process with actuality. Making e-learning courses ‘mobile-friendly’ means, making them detectable in the small screens of mobile phones and tabs. The site must give a good navigation experience to the end-users. For making this possible, instructional designers should make note of certain pragmatic points.

  • Introducing easy navigable keys is a significant point. Ensuring the visibility of navigation keys is yet another crucial matter.
  • Incorporating handy features like the ‘return to’ button will enable the user to go back to the desired pages quickly.
  • Fixing ’screen IDs will help the course participants to clearly comprehend the stage in which he or she is positioned.
  • The navigation buttons must bear the label for which it is intended.
  • Don’t give undue stress to the subject matter, aspects, or to the overall operative methods. The matter should reach the learner in a straightforward and organized manner.
  • All related topics must be arranged connectively. This will give continuity to the subject discussed.
  • The elearning content should be designed in a meticulous way so that the courses become well-matched to the screen size of mobiles.
  • Due to the small screen size, error possibility while clicking the text and links is more in smartphones and tabs; Mlearning course designers must remember this vital point while designing the course.

Manage Blended Learning Easily With The eLearning Platform

Blended Learning

Our classrooms are expanding beyond the four walls. Learners and trainers are now looking for more avenues beyond the existing classroom training and eLearning methods. Blended learning is the new way to go. Blended learning is the type of learning method where we combine both virtual training and classroom training and design a highly effective and practical learning experience. A well designed and implemented blended learning course can help you in setting and achieving high learning goals.

There are many eLearning platforms that help learners and trainers to blend various learning methods. E-learning platforms such as Learning Management System (LMS) comes with different tools and widgets that help in accomplishing different tasks. It helps you bring both live classroom learning and virtual learning into a unique integrated environment. LMS as an eLearning platform helps you organise all kinds of learning activities effectively. They also help in organizing classroom training sessions and also store and analyse all training data. E-learning platform not only helps in managing the learning content, but also helps in proper documentation of the whole learning programme.

Here are the features of an eLearning platform.

  • Uploading Content: It provides you with tools to upload content
  • Classifying and Sharing the data: It helps you classify and share the data with different user groups
  • Creating Course Catalogues: You can create course catalogues and learning plans
  • Managing Training Activities: eLearning platform such as LMS helps you in managing the training activities
  • Planning & Scheduling: Planning and scheduling of the training programme has never been so easy with the help of these tools
  • Tracking: eLearning platform also tracks both, user and training data and helps companies with compliance requirements

Whatever be the learning plan that you have designed under the blended learning program, eLearning platform tools and features will help you in simplifying and streamlining the whole training process. The user database helps you create groups of learners and assign the role of teachers to specific individuals. The notification helps you promote your courses, share relevant documents and logistics, and send invites. For a 100% face to face training session, you can set out a calendar for the event, define a location for every session to be conducted, and also assign tools or equipment for the classes. Generating the training certificates and checking attendance are other added features. All this information is stored in a database, making it easily accessible. A single management tool helps you plan, organize, deliver, and even track all your learner’s activities for the blended learning process.

Blended learning helps you utilise the full power of LMS. Your training strategies get uplift, and become more effective and easily manageable. Using all the features above, it is much easier to set and achieve high learning goals for your blended learning plan.

E-Learning Course Development Standards

eLearning development standards

Today e-learning is a large industry; it has variety of solutions, approaches, strategies etc. for unique learning needs of organizations and institutions. E-learning is a proved methodology for its learning effectiveness, cheaper cost and less time of development. Globally e-leaning courseware developers are mushrooming with claims of providing the best quality in the least costs.

As a Learning Manager or any authorized person who is responsible for training and development of resources must have enough knowledge of certain basic standards of e-learning course development. This will help you to understand your learning need better and assess vendors who can provide it.

In this discussion we have enlisted few important areas of consideration and will come-up with more things in future.

Following are the basic modals, strategies or standards of e-learning courseware development:
E-Learning Course Developmental Procedure

There are modals which helps you execute an e-learning project in a systematic process. Among different models, ADDIE (Analysis, Design, Development, Implementation and Evaluation) is considered as base and the most perfect modal for an e-learning course development. Dick & Carey Modal is another one used by e-learning developers.

Course Enabling Objectives

These are the complete sentences to describe what learners are expected to do or should be able to do after completion of the course. Benjamin Blooms and Rober F. Mager’s had significant contributions in preparation of instructional or enabling objectives.

Content Chunking

Cognitive educational theories are followed in content chunking. Content should be chunked for easy assimilation and retention.

Content Flow

Each and every chunk of content should have logical flow to help learner know, understand, apply and judge i.e. From Known to Unknown, General to Specific and Complex to Simple.

Content Sentences

The sentences should be succinct and in constructive or progressive structure. Every learner has learning pattern (as I mentioned in my previous discussion) as stepping pattern. So, as a good trainer or instructor, identify these learning patterns and encapsulate subject matter into sentences so that they create aha effect in learner’s brain.

Learner Interactions

Learners are best engaged if they are prompted to interact with the subject matter of the course. Interaction for the sake of interaction doesn’t help learner to experience effective learning; interaction should help learner to establish desired pattern of connections in brain. Assessments and navigation are not such interactions.

Formative Assessment

These are the best opportunities to practice learned concepts. These activities help learners to strengthen the connections established during the content presentation.


A quick and a brief recap to help leaner to practice recall and retain what has been learnt in the course.

Summative Assessment

This is for the course designer to get confirmation on achievement of enabling objectives.

E-Learning Course Design in Storytelling Method


E-Learning Has Gained Momentum

E-Learning is a reality in our time rather than a fleeting fad, because, human life has become pushy and fast. Virtually everybody is facing lack of time to attend the various chores of life and consequently, a good section has started to rely on online resources for solving their various requirements. This is all the more true in the educational and training domains; these days, many people go for online training courses, even for gaining technical knowledge.

Apply Handy Authoring Tools to Make Online Training Courses Effectual

E-Learning courses have already become par for the course in industrial training programs. Modern-day organizational managements show pleasant interest in making use of the effectiveness of e-Learning methods for managing the workforce efficiently. They try to implement various online training programs for bringing in employee engagement and employee retention. In brief, e-Learning system has gained high relevance in the present-day world. But unfortunately, some of the present-day e-Learning courses are designed in a mediocre manner, and this injects insipidness to the e-learning topics concerned. How to design effectual e-Learning courses is a relevant topic. Everyone who knows this sphere of action agrees that applying operative authoring tools is a practical way to counter the dormant and sluggish nature of online training courses. Expert eLearning courses designers have the opinion that storytelling is a best way to pull out the droning nature out of online training courses.

Advantages of Applying Storytelling Technique in Online Training Courses

Storytelling is a powerful method of online training and this will induce the readers to go deep into the subject concerned with great interest. Practically there are 4 key points to assert this assumption.

  • ELearning courses that are designed in a storytelling model will serve as a good media to have worthwhile interaction with the participants. This is because, creating and maintaining connections is one of the key human penchants, and storytelling is a sure shot to bring this mental involvement. When the participants of eLearning courses feel mentally attached to the course contents, then, it will be easier to impart the required information in proper and pragmatic manner.
  • People generally follow models, and if the eLearning course is designed in a storytelling manner, by applying effective authoring tools such as Articulate Elearning software, Captivate Elearning templates, and Templates Lectora and with some key character models, then for sure, the subject online training course will capture the attention of the participants. They will attend the course keenly, and will grab the gist effectively.
  • Human brain is structured in such a way that it has got the capacity to follow stories in a direct way and to act spontaneously in accordance with the thread of the story that is narrated. Hence, if eLearning courses are created in a practical way using sophisticated authoring tools such as Articulate Elearning software, Captivate Elearning templates, and Templates Lectora, the contents can be made in an appealing manner, which will be mentally pleasing to the eLearning course participants. Thus the course can be made effective to the core!
  • Storytelling method will add the entertainment aspect of the eLearning course concerned. This will certainly motivate the partakers to learn the topic discussed quickly.

Picking an Authoring Tool for HTML eLearning Development


Picking an Authoring Tool for HTML eLearning Development

The easy availability of various types of e-learning tools that facilitate the formulation of innovative and effective e-learning courses is beneficial to all instructional designers. Articulate Storyline, Captivate, and Lectora are some of such versatile e-learning authoring tools that have influenced the present-day HTML e-learning arena considerably. All of these are resourceful authoring tools and have ready templates and all other related resources that assist the creation of top class e-learning documentations. However, it is good to know a few basic details about them, before picking up one from the bunch for your specific project requirement.

File Size and Functioning Methods are Crucial

In the present world, the bulk of the online consumer activities are happening via mobile gadgets, because of the advent of Smartphones and Tabs. E-learning field is also not an exception. Hence, the overall functioning methods of e-learning courses including the file size and the transfer speed matters a lot.

Though Articulate Storyline and Captivate are akin in loading the framework files just only one time and after that the related content files page after page, there is a slight difference in the ensuing action. Articulate Storyline is a better bet for animation works and heavy media. Captivate publishes the content as images, and this causes the enlargement of the file size which consequently will influence the performance. However, Lectora has a different reloading mode; here, the framework files are loaded as new page loads and due to this functionality, a bit more time is needed to load the file. Moreover, there can be interruptions in the visual flow.

Comparison Regarding Graphics and Animations

Instructional designers can easily create the basic shapes by using any of these three authoring tools, as they are incorporated with a special tool box. In addition to this, there is a built-in animation preset in all of the three tools with which animations can be created with ease. However Captivate has a better library and the strength is 50+ presets. Lectora has 30+ presets, whereas the Articulate Storyline has only nearly 10 presets. Articulate Storyline and Captivate are also integrated with timeline feature, and this helps instructional designers to bring in custom animation. On the other hand, there is no timeline feature in Lectora.

Interactive Element

Captivate, and Articulate Storyline are incorporated with bigger interactive template collections than Lectora; both of them have more than 20 templates. Though customization on fonts, colors and texts can be made to Captivate templates, you can not change the primary nature. Yet another speciality of Captivate templates is that, you can draw on the effectiveness of externally created interactive pluggable widgets. Articulate Storyline is also adaptable and so you can develop bespoke templates and can keep them for imminent applications. Lectora is also adaptable, but has comparatively lesser template collection.

Synchronization of Audio and Video Features

Articulate Storyline and Captivate facilitate the synchronization of audio and video features, as both of them have timelines. This is not the case with Lectora and so, audio and video synchronization is a bit tougher here.


As far as the simulation facility is concerned, all the three (Articulate Storyline, Captivate, and Lectora) are well-suited. That being said, Lectora is not incorporated with an inbuilt screen, as in the case of Articulate Storyline and Captivate. But, you can share your created content using Lectora on all commonly accepted social media platforms such as ‘Facebook’ and ‘Twitter’.

Incorporating Quizzing Facility

Articulate Storyline and Captivate gives you the option of picking from different kinds of question templates.

The Process of Localization

Localization can be easily brought in by using all of these three authoring tools and they will support all major languages including the right-to-left languages like Arabic, Hebrew, and Farsi.

In a nutshell, it can be seen that each of these elearning tools have various user-friendly features and it is up to you to decide, which one to use for your specific requirement.